Sunday, December 28, 2014
Early Impressions: Super Smash Bros. Wii U
Hey, sorry about how quick Alien Isolation was. Apparently, I was too tired when I wrote that. I'll try to shoot for a longer blog about this game. Super Smash Bros. for Wii U. I have to admit, at first, this was not on my priority list of games for the Wii U. Super Mario 3D World is still at the top, but also still waiting. I watched enough reviews and saw enough promos for Super Smash Bros. that had me change my mind just a little bit. It looked like a good mix of old and new that I felt like I couldn't pass up the opportunity. I was hooked by both the Pac-Man and Duck Hunt inclusions both as playable characters and stages. I also noticed there were some items that came from a larger variety of video games than just Nintendo which increased my desire. It became one of those games that had a massive Easter egg hunt in addition to the fun fighting mechanics of your favorite video game heroes. And I was right. I started playing this game just a few days ago, but I am hooked. I certainly am enjoying the Easter Egg of relics from the 1970's and 80s. I mean, how many fighting games include a screen dominating Pong as an obstacle you have to avoid while knocking your opponent off the ledges? And then there is also an item from Galaga that pulls up and stuns your opponent for you. And the list goes on and on. I mean, what more is there to say about Smash Bros. that hasn't been said before? It is a fighting game with the majority of the characters being Nintendo mascots. As the games have continued, more characters from third party developers have been included and it seems like this version has the most out of the previous games. The biggest thing say for this is the nostalgia for the retro gamers. Although, I suppose the other thing to talk about would be the eight-player mode which you can do by yourself against cpu's if you can't get that many players to come over. It is pretty insane, I have to tell you, but fun. It does stretch the screen a little bit, so, it becomes a matter of keeping track of your character. There are also plenty of other modes that'll keep you hooked as I am. You'll find plenty of scenarios to overcome and difficulties to face. At the same time, there are characters and stages to unlock and that certainly keeps me going. I can't wait to play as Duck Hunt. I especially like the stage ripped right from the old Donkey Kong arcade classic in all its 8-bit glory. It sure is hard to stay on the platforms, however. Well, anyway, that is basically my rant. Mostly, I love this game for its insane amount of retro callbacks, but of course, the game play is just as fast-paced and intense as it was back since the first game came out. The stages that move are also a nice treat. It is a very pretty game. And those are my first impressions. Okay, okay, I guess this isn't that much longer than last night's review. But these are just first impressions. Later, y'all.
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